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Old Aug 23, 2006, 09:05 PM // 21:05   #41
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The only thing I didnt like was that when I buy a skill, I found out that someone gives it as a reward GGRRRR. Maybe if some skills were only aquired by quests that would be cool. Just like how you can only get elite form bosses.
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Old Aug 23, 2006, 10:02 PM // 22:02   #42
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In my humble opinion, you're much better off with the massive amounts of gold given to your character instead of skills you don't necessarily need. You people are talking like 1k is a ton of money, well truth be told (although it may be since I've been playing so long) when I started my most recent character (mesmer) I had already played and deleted one in Prophecies, and I knew what mesmer skills I liked. Priests of Balthazaar are available for skill viewing, however, and give you a much clearer picture of the skills available to you. They will list all prophecies and factions skills, as well as Nightfall skills when the chapter is out.

So, after aquiring the skills to degen, and a few interupts, and a few cap sigs for elites I am still at 800 gold for my next purchase. So, I've managed to aquire a few different PVE builds for myself before my skills even cost a plat. Not to mention that one plat is really a paltry sum, there are many ways for people to make money in Guild Wars. Many, many times in Prophecies there were quests available to do that would have unlocked skills for me, but I didn't even bother with them because the skill had already been available for purchase and I bought it before the quest.

Eventually some of my characters became extremely low on skill points, I made several characters only to unlock skills and then deleted them, I deleted 3 level 20 characters before Factions came out. I think that it's a bit silly for you people to actually stand there and say that you want skills for free, they start you off with a few quests that allow you to experiment with skills from your primary and secondary class. After that, your experience with buying skills is your own choice. I've got characters sitting on a pool of fifty skill points, that I can easily use to purchase any skill in the game if I see a need for it, and I've got a character with the first title in the Skill Hunter path.

When I started on my voyage to Skill Hunter I thought I would need to wait a long time and I knew that at one plat per cap it was going to be expensive. I started with about thirty skill points and a couple dozen K, bought all the cap sigs I could and went out hunting. It wasn't long at all before I noticed that I would usually get 1k worth of sellable loot and, say 2.5k xp from killing (this is with a full hench party mind you, and capping at level 20 gives 5k xp on its own) on a great many of the skills. By the time I got to Leviathan Pits (as I am Luxon) I already had enough cap sigs to finish out my title. The skill points came easily thanks to the quest rewards and the reward setup from mission completions, and the money that you people complain so fervently about was no trouble at all for me.

I can farm, but rarely feel the need to, just doing missions I'll rack up a few k, and I'm usually sitting on enough gold to float whatever it is I need. You people just want something for nothing. As for people suggesting choosing a quest reward, this isn't WoW.
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Old Aug 24, 2006, 01:03 AM // 01:03   #43
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I would go with the credit for skill. I do that any way, cash in 5 credits for a sup salvage kit, sell the kit for a plat, spend the plat for a skill.
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Old Aug 24, 2006, 03:44 AM // 03:44   #44
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blabhbhalhbahlbaahh

just allow someone to choose the reward after quest is completed. 2 set skills or even how bout 2 skills of your choice from the npc offering your reward, or gold/skill pt... choose later.

simple, done and done. so annoying reading all this "this is better, thats better" no. NEITHER r better. this is best.
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Old Aug 24, 2006, 08:38 PM // 20:38   #45
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Quote:
Originally Posted by perfect
The best system to make everyone happy is to allow the player to choose their reward after they complete a quest. Say for example you get to choose from:

* More Experience
* Gold Coins
* A skill (let there be a choice of 5 skills so everyone doesnt have the same skills)



With more choices available, you can play each character how you want.

lol, Experiance and gold or Exp and skill
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Old Aug 24, 2006, 09:59 PM // 21:59   #46
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oh yes please, reintroduce skill reward
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